Monday, December 8, 2008

Slayer Gear: The Slayer Belt Set

It bothered me a little that in the recent Richmond Times-Dispatch blog I was in, Iggy talked about our little trip to Fairlight Industries, but never linkied the awesome leg strap belt shown in the last picture that adorned my thigh. Also, it was a strange pic with my Callie Cline skirt looking really funky from the low angle it was taken from. If I had known Iggy was shooting close-ups I would have changed outfits sooner ^.^

Anywho, I'm not sure about everyone else but to me, the pic seemed to imply that the belt came from Fairlight, which it didn't. It came from Neko Gear.

There are two pieces to the Slayer Belt Set, the belt and the leg band. The belt has some really fun details on it, like the bulbs of garlic, the silver bullets, the silver crosses, a flask of holy water, and a coil of rope. But by far my favorite piece on the belt is the UV flashlight.


Another really clever thing about the belt is the fanny pack at the rear--or, more specifically the Slayer's Handbook tucked into the back of the fanny pack.


There's even a fun little piece of advice on the back cover of the book, something you'll only see if you do some creative camming. But you'll have to buy the belt to read it for yourself ^.~

Now, on the leg strap... it's got several silver stakes, a silver dagger, and another bunch of garlic. I usually hunt with a pistol strapped to my left thigh and this on my right thigh, and it's funny that the stakes seem to be more scary than the firearm!



There is a bling on/off option for the belt and the leg strap. Now I hate blingtards as much as everyone else, but the bling effect on these is very subtle, so no worries.

Now keep in mind that all of this is cosmetic; nothing detaches and nothing on the belt or the leg strap is scripted to do anything slayer-ish. But! You CAN get the dagger or a stake separately at Neko Gear, and those do happen to be combat-scripted.

If you want to pick this up I'd go to the mainstore at the Nekopolis sim so you can see everything that Neko Gear has to offer. For all of your plain, vanilla humans out there, don't be scared, it's not just for nekos! There is a lot of everything there (at Neko Gear and in the mall shops around Nekopolis....awesome place,) so go take a peek ^.~

Slayer Belt Set: Neko Gear @ Nekopolis

Saturday, December 6, 2008

The Candle, Lit


The Richmond Times-Dispatch, the newspaper of Richmond, Virginia has a blogger covering Second Life. I ran into him at the Hunter's Haven. It seems that he was researching the negative backlash that The Thirst: Bloodlines game was causing in SL. He asked me my opinion on the matter, and I was more than happy to give it while we shopped at one of my favorite spots on the grid, Fairlight Industries. Here's the article!

I don't have a problem with most Bloodlines players or the Bloodlines game. I like creative stuff in SL, I like role-playing, I like to see communities grow up around user-created content. What I do have a problem with is what proper bloodliners call leeches or mosquitoes. These are, according to the Bloodlines website:

players that for one reason or another are not RPing bites, but rather sending random, unsolicited bite requests to everyone they meet. As a result, citizens in Second Life report annoyance or anger at being constantly offered bite request menus, or accidentally accepting a request and being added to a bite list against their will, etc.

I don't know about everyone else but bite request spam makes me CRAZY. I don't get it all the time but I get it enough, enough to where I've spend most of my time in SL dressed in slayer gear, armed and loaded for bear (or for vampires, I guess.) I can't completely blame this on Bloodlines. I've spent many long hours slaying vampires and other creatures of the night with friends and family playing Hunter: The Reckoning and it's many sequels on the Xbox and the Playstation. Hell, I'm a Buffy and Anita Blake fan. So I guess Bloodlines just gave me an excuse for doing what I've always enjoyed. But still, I don't need the grief.

What causes me the most concern are newbies that blindly accept bite requests, not realizing the consequences of what that means. I help them whenever I can at the Haven. I've met several that were really upset at being bitten. Some of them even thought that Bloodlines was being run by the Lindens themselves. I've spoken with Mars Bracken, the owner of Liquid Designs (the group behind Bloodlines and owner of their sims,) about providing FAQs for the newbies and the newly bitten at the Haven, and he said he'd bring it up at his next creative meeting.

I know that being bitten doesn't really affect your SL experience unless you decide you want to play Bloodlines yourself. But dammit, I don't want to be bitten. I don't want some undead bastard using my soul to rise up in the vampire ranks or solidify her hold on the members of her clan. It's mine, so back the hell off.

Deep breath. Skye, go to your happy place.

Things are looking up. For those that don't know, Liquid Designs has created a little sanctuary called the Hunter's Haven. Here you can find The Garlic Necklace, an item that will flag your Second Life account as someone that doesn't want to be vampire food; basically, once you wear it, click on it, and activate the protection it provides, you will no longer get bite requests. You can then take off the necklace and put it away and still benefit from the protection. You can even inactivate the protection if you ever change your mind, and want to join the ranks of the bloodsuckers.

Hanging out at the Haven, I've met just as many great vampire players that are wonderful role-players, for every leech I have met (or, as one of my fellow slayers likes to call them, biters, since that's all they really seem to be able to do,) I'm probably going to start hanging out at the vampire sims just to gain a little role-playing experience. Why? According to Mars, a Monster Hunter/Slayer game from Liquid Designs is in the works.

Watch out, bloodsuckers. Skye's on the hunt. ^.~

Hello.

Welcome to one person's journey through the virtual online world of Second Life.

Hijinks ensue.